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MotionBuilder Fundamentals: Pipeline Setup
Welcome
Resources
Step 01: Prepare and Export to MotionBuilder
Prepare Character for Export (3:01)
Export character with FBX plugin (5:32)
Step 02: T-Pose and Characterize
Set up Tips (11:34)
Align Character in T-Pose (11:51)
Complete Character Mapping (5:36)
Characterize Character (1:19)
Save Character Definition File (1:36)
Save Characterized Character File (0:44)
Step 03a: Transfer Skeleton Mocap
Merge Source and Target Characters (4:02)
Import Mocap onto Source Character (2:54)
Adjust Mocap Transfer (5:33)
Adjust Retargeting Offsets (4:56)
Align Characters with Match Source (2:32)
Adjust IK Blend and Pull (3:50)
Mirror Animation (1:57)
Plot Animation to Target Character (1:55)
Step 03b: Transfer Optical Mocap
Align Actor to Optical Markers (10:27)
Connect Actor to Markers (4:57)
Export Marker Set (1:32)
Customise Actor Setup and Save (1:35)
Connect Character to Actor (4:18)
Step 04: Plot and Export from MotionBuilder
Plot To Skeleton (1:16)
Set Plot Options (11:13)
Plot Non-Characterized Objects and Custom Properties (1:22)
Clean-up and Export From MotionBuilder (4:00)
Import FBX onto Character (1:36)
Bonus: Working With IK Rigs
How to Transfer Mocap to an IK Animation Rig (11:07)
Bonus: Working With Motion Capture
How to Split Multiple Actions into Separate Takes (8:08)
How to Quickly Realign Motion Capture (5:32)
Plot Animation to Target Character
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